| Mozzi version v1.1.0 sound synthesis library for Arduino |

Public Member Functions | List of all members
WaveShaper< int > Class Template Reference

int specialisation of WaveShaper template More...

`#include <WaveShaper.h>`

## Public Member Functions
| WaveShaper (const int16_t *TABLE_NAME)
| Constructor. More...
int | next (int in)
| Maps input to output, transforming it according to the table being used. More...

## Detailed Description

### template<>
class WaveShaper< int >

int specialisation of WaveShaper template

Definition at line 65 of file WaveShaper.h.

## Constructor & Destructor Documentation

## ◆ WaveShaper()

WaveShaper< int >::WaveShaper | ( | const int16_t * | TABLE_NAME | ) |
| inline

Constructor.

Use the template parameter to set type of numbers being mapped. For example, WaveShaper <int> myWaveShaper; makes a WaveShaper which uses ints.

Template Parameters

  T | the type of numbers being input to be shaped, chosen to match the table.

Parameters

  TABLE_NAME | the name of the table being used, which can be found in the ".h" file containing the table.

Definition at line 74 of file WaveShaper.h.

## Member Function Documentation

## ◆ next()

int WaveShaper< int >::next | ( | int | in | ) |
| inline

Maps input to output, transforming it according to the table being used.

Parameters

  in | the input signal. For flexibility, it's up to you to give the correct offset to your input signal. So if you're mapping a signed 9-bit signal (such as the sum of 2 8-bit Oscils) into a 512 cell table centred around cell 256, add 256 to offset the input value. With a sigmoid table, this may be useful for compressing a bigger signal into the -244 to 243 output range of Mozzi, rather than dividing the signal and returning a int8_t from updateAudio().

Returns
  the shaped signal.

Definition at line 91 of file WaveShaper.h.